A little under a year ago I shared a little game I was working on called Mythblade. At the time I was still figuring out its direction as a closed beta. It was most definitely still a bit rough around the edges. Nevertheless, I gathered quite the...
There’s a certain tension that builds up when I haven’t made something in a while. It’s not always loud, but it’s always there – that feeling that something wants to get out. It doesn’t always take the same form. It could be a tool that solves a problem...
This has been a long time in the making, but today I’m ready to unveil a little project I’ve been working on. Building video games is hard. Building an MMORPG? That’s the hardest genre you could possibly build. Most game developers would tell you building...
As a long-time fan of the POSSE (Publish on your Own Site, Syndicate Elsewhere) model, I've always believed in maintaining control over my content. However, I've never been good at the second part: making sure my content reaches as many people as possible...
It's been a long time since I've had my own blog. Too long, in fact. In a world ruled by social media, it's easy to let go of owning your own little corner of the Internet. I'll start with a quick introduction: I'm Ivo. I'm a software engineer at heart...