To the AI skeptics

I get why people are skeptical about AI.

It’s hard not to be. The conversation around it has become noisy in a way that makes it difficult to tell what’s actually useful and what’s just marketing. Everything is suddenly “AI-powered”. Every product update is framed as the next big thing. There’s constant talk that this is the moment, and that if you’re not fully invested, you’re already behind.

I don’t think that’s right.…

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Mythblade Is Now Available

A little under a year ago I shared a little game I was working on called Mythblade.

At the time I was still figuring out its direction as a closed beta. It was most definitely still a bit rough around the edges. Nevertheless, I gathered quite the group of enthusiastic beta testers. Their feedback was really valuable and I kept, over and over again, iterating over the game design. A huge thank you to everyone involved, this wouldn’t have been possible without you.…

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The Urge to Create

There’s a certain tension that builds up when I haven’t made something in a while. It’s not always loud, but it’s always there – that feeling that something wants to get out.

It doesn’t always take the same form. It could be a tool that solves a problem, a random idea I had for a game, or anything in between. The important thing is the act of creating. Making something new. Bringing order to the chaos in my head.…

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